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MoveFlash: Difference between revisions

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header fix
ATHSE (talk | contribs)
m Reverted edit by EvilRenegade (talk) to last revision by DeathFish
Tag: Rollback
 
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|default=null
|default=null
|types={{Categ|General}}
|types={{Categ|General}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|yr=yes
|ares=yes
|ares=yes

Latest revision as of 19:53, 20 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MoveFlash
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: null
Applicable to: General


Specifies the animation that gets played when you order your units to move to a certain cell.

Notes

This effect is a standard Animations entity, thus Yuri's Revenge can utilize it in logic functions like MakeInfantry, but will lose houses affiliation during the process.