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UseLineTrail: Difference between revisions

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m Fixing types...
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reducing header clutter
 
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Line 2: Line 2:
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|ini=art}}
|files={{Categ|ini=art}}
|types={{Categ|AircraftTypes}}, {{Categ|Projectiles}}, {{Categ|VehicleTypes}}
|types={{Categ|Projectiles}},{{Categ|VehicleTypes}},{{Categ|AircraftTypes}},{{Categ|VoxelAnims}},{{Categ|Particles}},{{Categ|Animations}}
|values={{values|booleans}}
|values={{values|booleans}}
|ra2=yes
|ra2=yes
Line 8: Line 8:
|rp=yes
|rp=yes
}}
}}
When set to 'yes', the game will draw a line following the path of this object, in the color specified by {{f|LineTrailColor|link}}, with the fade-out effect speed controlled by {{f|LineTrailColorDecrement|link}}.


When this flag is set to yes, the game will draw a line following the path of this object.  
It can be used on all moving [[TechnoTypes]] objects, as well as {{Categ|Particles}} and {{Categ|Projectiles}}.


The LineTrail still has the same restrictions as {{TTL|Trailer}}, i.e. it can be used on AircraftTypes, or VehicleTypes with {{TTL|JumpJet|yes}} or VehicleTypes that spawn flying units.
==See Also==
[[Trailer]]


This flag requires the presence of both {{TTL|LineTrailColor}} and {{TTL|LineTrailColorDecrement}} on the same object, with valid values.
[[TrailerAnim]]

Latest revision as of 20:49, 20 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: UseLineTrail
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: Projectiles,VehicleTypes,AircraftTypes,VoxelAnims,Particles,Animations


When set to 'yes', the game will draw a line following the path of this object, in the color specified by LineTrailColor, with the fade-out effect speed controlled by LineTrailColorDecrement.

It can be used on all moving TechnoTypes objects, as well as Particles and Projectiles.

See Also

Trailer

TrailerAnim