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Rewritten with bug info
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|rp=yes
|rp=yes
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}}
Indicates that this [[VoxelAnim]] should take this [[TechnoType]]'s voxel as its image. If {{f|ShareBodyData|yes|link}} is set, then it will use the main (body) voxel. Otherwise, if {{f|ShareTurretData|yes|link}} is set, it will use the turret voxel. Otherwise, if {{f|ShareBarrelData|yes|link}} is set, it will use the barrel voxel.
Indicates that this [[VoxelAnim]] should take this [[TechnoType]]'s voxel as its image. If {{f|ShareBodyData|yes|link}} is set, then it will use the main (body) voxel. Otherwise, if {{f|ShareTurretData|yes|link}} is set, it will use the turret voxel. Otherwise, if {{f|ShareBarrelData|yes|link}} is set, it will use the barrel voxel.


{{Bugs}}
{{Bugs}}
This flag is very much broken. If the [[TechnoType]] referenced here is redefined later in the gamemode/map files, and this animation is not, attempting to display this anim will crash the game. See http://bugs.renegadeprojects.com/view.php?id=1677 .
This flag is very much broken. If the [[TechnoType]] referenced here is redefined later in the gamemode/map files, and this animation is not, attempting to display this anim will crash the game. See http://bugs.renegadeprojects.com/view.php?id=1677 .
[[Category:Resetting Flags]]

Latest revision as of 08:56, 9 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ShareSource
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: names of TechnoTypes)
Default: none
Applicable to: VoxelAnims


Indicates that this VoxelAnim should take this TechnoType's voxel as its image. If ShareBodyData=yes is set, then it will use the main (body) voxel. Otherwise, if ShareTurretData=yes is set, it will use the turret voxel. Otherwise, if ShareBarrelData=yes is set, it will use the barrel voxel.

Bugs/Side-Effects/Unexpected Limitations

This flag is very much broken. If the TechnoType referenced here is redefined later in the gamemode/map files, and this animation is not, attempting to display this anim will crash the game. See http://bugs.renegadeprojects.com/view.php?id=1677 .