ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Paratrooper: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Testid123 (talk | contribs)
mNo edit summary
Testid123 (talk | contribs)
mNo edit summary
 
Line 1: Line 1:
{{Flag
{{Flag
|values={{Values|strings}}
|values={{Values|strings}}
|files={{ini|rules}}
|files={{ini|rules}}, [[rules]]
|types={{Categ|General}}
|types={{Categ|General}}
|ra=yes
|ra=yes

Latest revision as of 11:43, 24 July 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Paratrooper
File(s): rules(md).ini, rules
Values: Strings: Normal text.
Applicable to: General


Logic related to Paratrooper, as a whole or in part, is obsolete in Tiberian Sun to Yuri's Revenge.

Presumably, this flag would have defined the infantry that parachutes from an aircraft. Such a logic exists in Red Alert but it isn't tied to any rules.ini key.

This flag is read but it does nothing.

  • There is a PParatrooper tag in [General], which is actually a spelling mistake of Westwood.

for Red Alert In the [Recharge] Specifies the time (in minutes) that this Paratrooper(paratroopers) takes to fully charge.

See also