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Difference between revisions of "CanBeDriven"
From ModEnc
(Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|TechnoTypes}} |values={{Values|bool}} |default=yes |ares=yes |aresflag=yes }} Whether this unit can be recl...") |
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|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{categ|ini=rules}} | |files={{categ|ini=rules}} | ||
− | |types={{categ|TechnoTypes}} | + | |types={{categ|TechnoTypes}},{{categ|Houses}} |
|values={{Values|bool}} | |values={{Values|bool}} | ||
|default=yes | |default=yes | ||
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Whether this unit can be reclaimed by a driver. If no, this unit cannot be captured by a driver after the original driver has been killed. If yes, ownership and other still might still prevent the unit from being captured. | Whether this unit can be reclaimed by a driver. If no, this unit cannot be captured by a driver after the original driver has been killed. If yes, ownership and other still might still prevent the unit from being captured. | ||
+ | ==Houses== | ||
+ | Whether units owned by this country can be captured by <b>CanDrive=yes</b> infantry. This can be used to place units owned by neutral countries on the map without them being capturable. Defaults to [[MultiplayPassive]]. |
Latest revision as of 15:30, 19 August 2024
Flag: | CanBeDriven |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | TechnoTypes,Houses |
This flag is part of Ares. Do not use it without Ares installed. |
Whether this unit can be reclaimed by a driver. If no, this unit cannot be captured by a driver after the original driver has been killed. If yes, ownership and other still might still prevent the unit from being captured.