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CanBeDriven: Difference between revisions

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Testid123 (talk | contribs)
Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|TechnoTypes}} |values={{Values|bool}} |default=yes |ares=yes |aresflag=yes }} Whether this unit can be recl..."
 
Testid123 (talk | contribs)
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|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{categ|ini=rules}}
|files={{categ|ini=rules}}
|types={{categ|TechnoTypes}}
|types={{categ|TechnoTypes}},{{categ|Houses}}
|values={{Values|bool}}
|values={{Values|bool}}
|default=yes
|default=yes
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Whether this unit can be reclaimed by a driver. If no, this unit cannot be captured by a driver after the original driver has been killed. If yes, ownership and other still might still prevent the unit from being captured.
Whether this unit can be reclaimed by a driver. If no, this unit cannot be captured by a driver after the original driver has been killed. If yes, ownership and other still might still prevent the unit from being captured.
==Houses==
Whether units owned by this country can be captured by <b>CanDrive=yes</b> infantry. This can be used to place units owned by neutral countries on the map without them being capturable. Defaults to [[MultiplayPassive]].

Latest revision as of 13:30, 19 August 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CanBeDriven
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: TechnoTypes,Houses

This flag is part of Ares. Do not use it without Ares installed.



Whether this unit can be reclaimed by a driver. If no, this unit cannot be captured by a driver after the original driver has been killed. If yes, ownership and other still might still prevent the unit from being captured.

Houses

Whether units owned by this country can be captured by CanDrive=yes infantry. This can be used to place units owned by neutral countries on the map without them being capturable. Defaults to MultiplayPassive.