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IdleActionFrequency: Difference between revisions
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|values={{Values|integer}} | |values={{Values|integer}} | ||
|default= | |default= | ||
|types={{categ|AudioVisual}},{{categ|General}}(Ra1 Only) | |types={{categ|AudioVisual}},{{categ|General}}(Ra1 Only+Aftermath Only) | ||
|ra=yes | |ra=yes | ||
|cs=yes | |||
|am=yes | |||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
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|yr=yes | |yr=yes | ||
}} | }} | ||
Determines the average time, in minutes, between infantry units performing idle actions (i.e. their idle sequence is displayed instead of their standing/facing one). | Determines the average time, in minutes, between infantry units performing idle actions (i.e. their idle sequence is displayed instead of their standing/facing one).<br>greater value Displaying unused sequences will require a long wait Smaller values cause unused sequences to display faster. |
Latest revision as of 00:41, 19 October 2024
Flag: | IdleActionFrequency |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | AudioVisual,General(Ra1 Only+Aftermath Only) |
Determines the average time, in minutes, between infantry units performing idle actions (i.e. their idle sequence is displayed instead of their standing/facing one).
greater value Displaying unused sequences will require a long wait Smaller values cause unused sequences to display faster.