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Difference between revisions of "Ground"
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− | {{ | + | {{Flag |
− | Percentage of light value to use on low ground on a scale of 0.000000 to 1.000000. This can be adjusted during the game through the relevant action. | + | |name={{PAGENAME}} |
+ | |files={{Categ|Maps}} | ||
+ | |values={{values|float}} | ||
+ | |default=0 | ||
+ | |types={{categ|Lighting}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | Percentage of light value to use on low ground on a scale of 0.000000 to 1.000000. This can be adjusted during the game through the relevant action.<br>A higher value will make it less light (dark). A lower value will make it brighter. |
Latest revision as of 11:14, 14 October 2024
Flag: | Ground |
File(s): | Maps |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0 |
Applicable to: | Lighting |
Percentage of light value to use on low ground on a scale of 0.000000 to 1.000000. This can be adjusted during the game through the relevant action.
A higher value will make it less light (dark). A lower value will make it brighter.