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SlaveReloadRate: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Specifies the delay, in frames, between sending out an InfantryType which it Enslaves= once it has returned with Ore.<br />
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|integer}}
|default=0
|types={{categ|VehicleTypes}},{{categ|BuildingTypes}}
|yr=yes
}}
Specifies the delay, in frames, between sending out an [[InfantryTypes]] which it [[Enslaves]]= once it has returned with Ore.<br />
(Yuri's Revenge Only)
(Yuri's Revenge Only)

Latest revision as of 05:08, 9 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SlaveReloadRate
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: VehicleTypes,BuildingTypes


Specifies the delay, in frames, between sending out an InfantryTypes which it Enslaves= once it has returned with Ore.
(Yuri's Revenge Only)