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Difference between revisions of "SpawnCutoff"
From ModEnc
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− | {{ | + | {{flag |
− | Specifies the | + | |files={{Categ|Rules(md).ini}} |
+ | |values={{values|float}} | ||
+ | |types={{Categ|ParticleSystems}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
+ | Specifies the number of particles to spawn in this system before the spawn rate starts to slow down. The spawn rate remains constant until this threshold is reached, after which the rate is gradually decreased as specified in {{f|Slowdown|link}}. | ||
+ | |||
+ | '''Note:''' Only applicable to particle systems with {{f|BehavesLike|Smoke|link}}. |
Latest revision as of 15:43, 2 May 2021
Flag: | SpawnCutoff |
File(s): | Rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Applicable to: | ParticleSystems |
Specifies the number of particles to spawn in this system before the spawn rate starts to slow down. The spawn rate remains constant until this threshold is reached, after which the rate is gradually decreased as specified in Slowdown.
Note: Only applicable to particle systems with BehavesLike=Smoke.