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DestroyableBridges: Difference between revisions

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{{Flag
{{Flag
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}, {{Categ|Maps}}
|files={{Categ|Maps}}
|values=boolean
|values={{Values|boolean}}
|special=None
|types={{Categ|SpecialFlags}} ([[Maps]])
|default=0 ?
|ts=yes
|types={{Categ|CombatDamage}} (Rules(md).ini), {{Categ|SpecialFlags}} (Maps)
|fs=yes
|games=[[TS]], [[RA2]], [[YR]]
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
}}


Determines whether bridges can be destroyed at all. The setting in rules(md).ini is pretty much useless, as the setting in maps overrides it all the time.
Determines whether bridges can be destroyed at all. Despite being listed under {{s|CombatDamage|link}} in {{ini|rules|link}}, this flag is actually read from the {{s|SpecialFlags|link}} section in a map file.

Latest revision as of 10:47, 8 February 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DestroyableBridges
File(s): Maps
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: SpecialFlags (Maps)


Determines whether bridges can be destroyed at all. Despite being listed under [CombatDamage] in rules(md).ini, this flag is actually read from the [SpecialFlags] section in a map file.