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Difference between revisions of "FlightLevel"
From ModEnc
(FlightLevel for ALL TechoTypes) |
(If the HunterSeeker had this set, but everybody can have it anyway, there's nothing special about it.) |
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Line 6: | Line 6: | ||
|default=0 (see below) | |default=0 (see below) | ||
|types={{Categ|General}}, {{Categ|AircraftTypes}},{{Categ|InfantryTypes}}, {{Categ|BuildingTypes}}, {{Categ|VehicleTypes}} | |types={{Categ|General}}, {{Categ|AircraftTypes}},{{Categ|InfantryTypes}}, {{Categ|BuildingTypes}}, {{Categ|VehicleTypes}} | ||
− | |games=[[TS]], [[RA2]], [[YR]] | + | |games=[[TS]], [[FS]], [[RA2]], [[YR]] |
}} | }} | ||
Specifies the height (in [[lepton]]s) that this aircraft will fly at. The value in [{{TTL|General}}] serves as a default value in case a particular aircraft doesn't specify a custom value. | Specifies the height (in [[lepton]]s) that this aircraft will fly at. The value in [{{TTL|General}}] serves as a default value in case a particular aircraft doesn't specify a custom value. | ||
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Revision as of 13:43, 30 August 2006
Flag: | FlightLevel |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Special Values: | None |
Default: | 0 (see below) |
Applicable to: | General, AircraftTypes,InfantryTypes, BuildingTypes, VehicleTypes |
Specifies the height (in leptons) that this aircraft will fly at. The value in [[[:Template:TTL]]] serves as a default value in case a particular aircraft doesn't specify a custom value.