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Waypoints are like bookmarks on a map - they address a certain cell. They have multiple uses: | Waypoints are like bookmarks on a map - they address a certain cell. They have multiple uses: | ||
* The Waypoints numbered 0 - 7 are used as starting points for each of the 8 possible players. | * The Waypoints numbered 0 - 7 are used as starting points for each of the 8 possible players. | ||
* The | * The {{sl|Basic|HomeCell}} use waypoints to determine where the screen should be focused in a map at startup. | ||
* Most [[ | * Most Map [[Events]] and Map [[Actions]] make use of them. | ||
* Most map elements use them as well. | * Most map elements use them as well. | ||
Revision as of 14:13, 23 June 2008
This page should correctly be named "[Waypoints]"; it is wrong due to technical restrictions.
Waypoints are like bookmarks on a map - they address a certain cell. They have multiple uses:
- The Waypoints numbered 0 - 7 are used as starting points for each of the 8 possible players.
- The [Basic]→HomeCell= use waypoints to determine where the screen should be focused in a map at startup.
- Most Map Events and Map Actions make use of them.
- Most map elements use them as well.
Section
TD/CO
RA/CS/AM
TS/FS/RA2/YR
The [Waypoints] section in a map takes this format:
[Waypoints] Index=COORDS
String | Meaning |
---|---|
Index | The Index of this waypoint. Unlike lists such as [InfantryTypes], the index does matter - the game allocates space for 702 Waypoints (#0 - #701) and will interpret Index as the number of the waypoint in that space. |
COORDS | The number containing the coordinates of the cell. It is interpreted as Y * 1000 + X. |
Letter-based addressing
Not all of the features using Waypoints refer to them by their Index. Some of them use letters for this purpose. To convert an Index to a lettered reference, you need to divide the Index by 26 and then convert the result - 1 and the remainder values to letters A-Z and concatenate them (skip the first value if result is 0). Waypoint #0 is A, Waypoint #25 is Z, #26 is AA and so on. Or you can look at your favourite spreadsheet's column numbering, it uses the same principle.