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This page should correctly be named "[Waypoints]"; it is wrong due to technical restrictions.
Waypoints are like bookmarks on a map - they address a certain cell. They have multiple uses:
- The Waypoints numbered 0 - 7 are used as starting points for each of the 8 possible players.
- The [Basic]→HomeCell= use waypoints to determine where the screen should be focused in a map at startup.
- Most Map Events and Map Actions make use of them.
- Most map elements use them as well.
In each of the classic C&C games and their expansion packs, the [Waypoints] section in a map takes the following format:
|Index|| The Index of this waypoint. Unlike lists such as [InfantryTypes], the index does matter - the game allocates space for a limited number of Waypoints and will interpret Index as the number of the waypoint in that space.
|COORDS|| The number containing the coordinates of the cell. It is interpreted as Y * Coefficient + X, with Coefficient having the value of
Not all of the features using Waypoints refer to them by their Index. Some of them use letters for this purpose. To convert an Index to a lettered reference, you need to divide the Index by 26 and then convert the result - 1 and the remainder values to letters A-Z and concatenate them (skip the first value if result is 0). Waypoint #0 is A, Waypoint #25 is Z, #26 is AA and so on. Or you can look at your favourite spreadsheet's column numbering, it uses the same principle.