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Inaccurate: Difference between revisions
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Determines if the projectile is inherently inaccurate. If set, the projectile will scatter randomly by the number of cells defined in the {{ | Determines if the projectile is inherently inaccurate. If set, the projectile will scatter randomly by the number of cells defined in the {{f|HomingScatter|link}}= flag from the {{Categ|CombatDamage}} section. |
Revision as of 08:08, 27 November 2009
Flag: | Inaccurate |
File(s): | Rules(md).ini |
Values: | Boolean |
Default: | No |
Applicable to: | Projectiles |
Determines if the projectile is inherently inaccurate. If set, the projectile will scatter randomly by the number of cells defined in the HomingScatter= flag from the CombatDamage section.