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ActiveAnimX: Difference between revisions
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Millefeuille (talk | contribs) Created page with "Used in a building's art(md).ini entry and moves the <tt>ActiveAnim</tt> (and <tt>ActiveAnimDamaged</tt> left (negative numbers) or right (positive numbers) relative t..." |
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{{Flag | |||
|name={{PAGENAME}} | |||
|files={{Categ|Art(md).ini}} | |||
|values={{Values|int}} | |||
|default=0 | |||
|types=[[BuildingTypes]] | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Defines the horizontal offset, in pixels, for this [[BuildingTypes|building]]'s [[ActiveAnim]] and [[ActiveAnimDamaged]] animations. Negative numbers move the animations to the left and positive numbers to the right, relative to the structure's origin (top left corner). | |||
==See also== | |||
* [[ZAdjust]] | * [[ZAdjust]] | ||
* [[ActiveAnimZAdjust]] | * [[ActiveAnimZAdjust]] | ||
* [[ActiveAnimY]] | * [[ActiveAnimY]] | ||
* [[ActiveAnimYSort]] | * [[ActiveAnimYSort]] |
Latest revision as of 21:34, 16 February 2020
Flag: | ActiveAnimX |
File(s): | Art(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 0 |
Applicable to: | BuildingTypes |
Defines the horizontal offset, in pixels, for this building's ActiveAnim and ActiveAnimDamaged animations. Negative numbers move the animations to the left and positive numbers to the right, relative to the structure's origin (top left corner).