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ActiveAnimZAdjust: Difference between revisions
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Millefeuille (talk | contribs) No edit summary |
Cleaned up & removed incorrect information |
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Used in a building's art(md).ini entry and | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Art(md).ini}} | |||
|values={{Values|int}} | |||
|default=0 | |||
|types=[[BuildingTypes]] | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Used in a building's art(md).ini entry and adjusts the [[ZAdjust|Z-draw offset]] for the building's {{f|ActiveAnim|link}} and {{f|ActiveAnimDamaged|link}} animations. Negative values cause the animation to be drawn "closer to the screen" and positive values "away" from the screen, measured in [[leptons]]. | |||
The related flags {{f|ActiveAnimTwoZAdjust|link}}, {{f|ActiveAnimThreeZAdjust|link}}, and {{f|ActiveAnimFourZAdjust|link}} do the same and apply to their respective {{tt|ActiveAnim#}} and {{tt|ActiveAnim#Damaged}} animations. | |||
==See also== | |||
* [[ZAdjust]] | * [[ZAdjust]] | ||
* [[ActiveAnimX]] | * [[ActiveAnimX]] | ||
* [[ActiveAnimY]] | * [[ActiveAnimY]] | ||
* [[ActiveAnimYSort]] | * [[ActiveAnimYSort]] |
Revision as of 09:12, 10 November 2018
Flag: | ActiveAnimZAdjust |
File(s): | Art(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 0 |
Applicable to: | BuildingTypes |
Used in a building's art(md).ini entry and adjusts the Z-draw offset for the building's ActiveAnim and ActiveAnimDamaged animations. Negative values cause the animation to be drawn "closer to the screen" and positive values "away" from the screen, measured in leptons.
The related flags ActiveAnimTwoZAdjust, ActiveAnimThreeZAdjust, and ActiveAnimFourZAdjust do the same and apply to their respective ActiveAnim# and ActiveAnim#Damaged animations.