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MindControlDecision: Difference between revisions

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Crimsonum (talk | contribs)
Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=ai}} |values=0 to 5 |default=0 |types={{Categ|TeamTypes}} |ts=no |fs=no |hp=no |ra2=no |yr=yes |ares=yes }} Specifies what this t..."
 
Crimsonum (talk | contribs)
m added maps as file category
 
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{{Flag
{{Flag
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|ini=ai}}
|files={{Categ|ini=ai}}, {{Categ|maps}}
|values=0 to 5
|values=0 to 5
|default=0
|default=0

Latest revision as of 09:22, 29 June 2019

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MindControlDecision
File(s): ai(md).ini, maps
Values: 0 to 5
Default: 0
Applicable to: TeamTypes


Specifies what this team should do with mind-controlled enemy units. The team must have at least one unit capable of mind-controlling for this to have any effect.

Accepted Values

Value Description
0 Don't use this logic
1 Recruit
2 Send to Grinder
3 Send to Bio Reactor
4 Assign to hunt
5 Do nothing