ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
PitchSpeed: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
}} | }} | ||
Supposedly, this flag is meant to specify the throttle setting (percentage of speed) at which this aircraft pitches forward when flying. However, this flag has only one observable effect: when set to 1 or higher, it forces {{f|PitchAngle|0|link}} on the aircraft, causing it to fly leveled like a jet. | Supposedly, this flag is meant to specify the throttle setting (percentage of speed) at which this aircraft pitches forward when flying. However, aircraft pitch instantly to the degree specified by {{f|PitchAngle|link}}, and so this flag has only one observable effect: when set to 1 or higher, it forces {{f|PitchAngle|0|link}} on the aircraft, causing it to fly leveled like a jet. | ||
Applicable to [[AircraftTypes]] and [[jumpjet]] [[VehicleTypes]]. | Applicable to [[AircraftTypes]] and [[jumpjet]] [[VehicleTypes]]. |
Latest revision as of 16:46, 15 January 2022
Flag: | PitchSpeed |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0.25 |
Applicable to: | TechnoTypes |
Logic related to PitchSpeed, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
Supposedly, this flag is meant to specify the throttle setting (percentage of speed) at which this aircraft pitches forward when flying. However, aircraft pitch instantly to the degree specified by PitchAngle, and so this flag has only one observable effect: when set to 1 or higher, it forces PitchAngle=0 on the aircraft, causing it to fly leveled like a jet.
Applicable to AircraftTypes and jumpjet VehicleTypes.