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EMP.Sparkles: Difference between revisions

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Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values=Strings (names of Animations) |default=EMPulseSparkles |types={{categ|TechnoTypes}} |ares=yes |aresfla..."
 
Testid123 (talk | contribs)
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|values=Strings (names of [[Animations]])
|values=Strings (names of [[Animations]])
|default=[[EMPulseSparkles]]
|default=[[EMPulseSparkles]]
|types={{categ|TechnoTypes}}
|types={{categ|TechnoTypes}},{{categ|Warhead}}
|ares=yes
|ares=yes
|aresflag=yes
|aresflag=yes
}}
}}
The animation played over an object of this type disabled by <b>EMP</b> as long as the effect lasts. When the effect subsides, the animation will finish playing and then disappear. Use <b>"none"</b> to disable the animation.
The animation played over an object of this type disabled by <b>EMP</b> as long as the effect lasts. When the effect subsides, the animation will finish playing and then disappear. Use <b>"none"</b> to disable the animation.
==On Warhead==
If set, overrides the default animation to be played on the unit or structure under <b>EMP</b>. This only applies if the object does not already have an <b>EMP</b> animation.
==Note==
The file <b>EMP_FX01.shp</b> that comes with [[Yuri's Revenge]] and which is referenced by default by [[EMPulseSparkles]] is still in the [[Tiberian Sun]] [[palette]] and needs to be converted.
==See Also==
==See Also==
*[[EMEffect]]
*[[EMEffect]]

Latest revision as of 13:05, 20 August 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: EMP.Sparkles
File(s): Rules(md).ini
Values: Strings (names of Animations)
Default: EMPulseSparkles
Applicable to: TechnoTypes,Warhead

This flag is part of Ares. Do not use it without Ares installed.



The animation played over an object of this type disabled by EMP as long as the effect lasts. When the effect subsides, the animation will finish playing and then disappear. Use "none" to disable the animation.

On Warhead

If set, overrides the default animation to be played on the unit or structure under EMP. This only applies if the object does not already have an EMP animation.

Note

The file EMP_FX01.shp that comes with Yuri's Revenge and which is referenced by default by EMPulseSparkles is still in the Tiberian Sun palette and needs to be converted.

See Also