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PsychicDamage: Difference between revisions

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|rp=yes
|rp=yes
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If set, this warhead cannot affect units with {{f|ImmuneToPsionicWeapons|yes|link}} set.<br>
If set, this warhead cannot affect units with {{f|ImmuneToPsionicWeapons|yes|link}} set.<br>
The [[PsychicDamage]] tag has no effect on [[ BuildingTypes]] even though [[ BuildingTypes]] does not have the {{f|ImmuneToPsionicWeapons|yes|link}} tag.
Because [[BuildingTypes]] has {{f|ImmuneToPsionicWeapons|yes|link}} by default. So if you want [[BuildingTypes]] to be affected by the tag '''PsychicDamage=yes''' allows you to assign {{f|ImmuneToPsionicWeapons|no|link}} to [[BuildingTypes]] instead.

Latest revision as of 09:51, 19 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PsychicDamage
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: Warheads


If set, this warhead cannot affect units with ImmuneToPsionicWeapons=yes set.
Because BuildingTypes has ImmuneToPsionicWeapons=yes by default. So if you want BuildingTypes to be affected by the tag PsychicDamage=yes allows you to assign ImmuneToPsionicWeapons=no to BuildingTypes instead.