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Difference between revisions of "ExpSpread"

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{{DeeZireInclusion}}<br />
+
{{flag
Specifies the cell damage spread per 100 damage points for exploding object types (if they have Explodes=yes set).
+
|name={{PAGENAME}}
 +
|files={{Categ|Rules(md).ini}}
 +
|values={{Values|signed integers}}
 +
|default=?
 +
|types={{categ|CombatDamage}}
 +
|ra=yes
 +
|cs=yes
 +
|am=yes
 +
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
}}
 +
Specifies the cell damage spread per 100 damage points for exploding object types (if they have {{f|Explodes|yes|link}} set).

Latest revision as of 12:51, 19 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ExpSpread
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: ?
Applicable to: CombatDamage


Specifies the cell damage spread per 100 damage points for exploding object types (if they have Explodes=yes set).