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PitchSpeed: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Specifies the throttle setting (percentage of speed) at which this AircraftType pitches forward when flying. Defaults to 0.25.
|files={{Categ|ini=rules}}
|default=0.25
|values={{Values|float}}
|types={{Categ|TechnoTypes}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
|tsobsolete=yes
}}
 
Supposedly, this flag is meant to specify the throttle setting (percentage of speed) at which this aircraft pitches forward when flying. However, this flag has only one observable effect: when set to 1 or higher, it forces {{f|PitchAngle|0|link}} on the aircraft, causing it to fly leveled like a jet.
 
Applicable to [[AircraftTypes]] and [[jumpjet]] [[VehicleTypes]].
 
== See Also ==
* [[PitchAngle]]
* [[RollAngle]]

Revision as of 16:40, 15 January 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PitchSpeed
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0.25
Applicable to: TechnoTypes

Logic related to PitchSpeed, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Supposedly, this flag is meant to specify the throttle setting (percentage of speed) at which this aircraft pitches forward when flying. However, this flag has only one observable effect: when set to 1 or higher, it forces PitchAngle=0 on the aircraft, causing it to fly leveled like a jet.

Applicable to AircraftTypes and jumpjet VehicleTypes.

See Also