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Difference between revisions of "CombatLightSize"
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− | {{ | + | {{Flag |
− | Can be used to determine an override to the size of the flash of combat light at the point of impact of the warhead if Bright | + | |name={{PAGENAME}} |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values={{Values|percentages}} | ||
+ | |default=100% | ||
+ | |types={{categ|Warhead}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | Can be used to determine an override to the size of the flash of combat light at the point of impact of the warhead if {{f|Bright|yes|link}} is set.<br> | ||
+ | with '''100%''' meaning full size. By default, the size of the combat light effect is calculated based on the amount of damage inflicted by the warhead, with each impact. |
Latest revision as of 02:20, 26 October 2024
Flag: | CombatLightSize |
File(s): | Rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Default: | 100% |
Applicable to: | Warhead |
Can be used to determine an override to the size of the flash of combat light at the point of impact of the warhead if Bright=yes is set.