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FlightLevel: Difference between revisions
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Rewrite |
FlightLevel for ALL TechoTypes |
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|special=None | |special=None | ||
|default=0 (see below) | |default=0 (see below) | ||
|types={{Categ|General}}, {{Categ|AircraftTypes}} | |types={{Categ|General}}, {{Categ|AircraftTypes}},{{Categ|InfantryTypes}}, {{Categ|BuildingTypes}}, {{Categ|VehicleTypes}} | ||
|games=[[TS]], [[RA2]], [[YR]] | |games=[[TS]], [[RA2]], [[YR]] | ||
}} | }} | ||
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Specifies the height (in [[lepton]]s) that this aircraft will fly at. The value in [{{TTL|General}}] serves as a default value in case a particular aircraft doesn't specify a custom value. | Specifies the height (in [[lepton]]s) that this aircraft will fly at. The value in [{{TTL|General}}] serves as a default value in case a particular aircraft doesn't specify a custom value. | ||
The HunterSeekers in TS had this flag set, however it's use special logic. | |||
The HunterSeekers in TS had this flag set, however |
Revision as of 20:21, 29 August 2006
Flag: | FlightLevel |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Special Values: | None |
Default: | 0 (see below) |
Applicable to: | General, AircraftTypes,InfantryTypes, BuildingTypes, VehicleTypes |
Specifies the height (in leptons) that this aircraft will fly at. The value in [[[:Template:TTL]]] serves as a default value in case a particular aircraft doesn't specify a custom value.
The HunterSeekers in TS had this flag set, however it's use special logic.