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ImmuneToPoison: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines if this object is immune to the effects of any weapons whose Warhead= have Poison=yes set.<br />
|values={{Values|bool}}
(Yuri's Revenge Only)
|default=no
|types={{CatAllTypes}}
|yr=yes
|rp=yes
}}
 
This flag determines whether or not an object is immune to the damage and effects of [[Warheads]] with {{TTL|Poison|yes}}.

Revision as of 04:11, 28 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ImmuneToPoison
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



This flag determines whether or not an object is immune to the damage and effects of Warheads with Template:TTL.