ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
SurvivorDivisor: Difference between revisions
Jump to navigation
Jump to search
m this flag had no page |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
||
Line 15: | Line 15: | ||
}} | }} | ||
Defines the divider of the value of the {{ | Defines the divider of the value of the {{f|SurvivorRate|link}}= flag to determine the amount of infantry ejecting from a sold building. For example, if the {{f|SurvivorRate|link}} is set to "0.1" and the cost of the sold building was 1000, the player would receive 1000 x 0.1 = 100 worth of infantry. That amount is divided with SurvivorDivisor (which is set to 100 in our example), so in the end, the player gets 100 / 100 = 1 soldier from the sold structure. |
Revision as of 08:36, 27 November 2009
Flag: | SurvivorDivisor |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | General |
Defines the divider of the value of the SurvivorRate= flag to determine the amount of infantry ejecting from a sold building. For example, if the SurvivorRate is set to "0.1" and the cost of the sold building was 1000, the player would receive 1000 x 0.1 = 100 worth of infantry. That amount is divided with SurvivorDivisor (which is set to 100 in our example), so in the end, the player gets 100 / 100 = 1 soldier from the sold structure.