ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.


From ModEnc
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SurvivorRate
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: General

This flag specifies a factor in determining how many infantry should eject from a sold or destroyed building.

Number of Survivors = [BuildingType]->Cost * SurvivorRate / SurvivorDivisor

Example: A building with Cost=1000 is sold, SurvivorRate=0.1, and SurvivorDivisor=100. 1000 * 0.1 / 100 = 1 infantry unit is ejected.

The specific infantry units that are recovered are set by Crew in Red Alert and Tiberian Sun. In Red Alert 2 and Yuri's Revenge, each side can have its own survivor infantry with AlliedCrew, SovietCrew, and ThirdCrew.