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SurvivorRate
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Flag: | SurvivorRate |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Applicable to: | General |
This flag specifies a factor in determining how many infantry should eject from a sold or destroyed building.
Number of Survivors = [BuildingType]->Cost * SurvivorRate / SurvivorDivisor
Example: A building with Cost=1000 is sold, SurvivorRate=0.1, and SurvivorDivisor=100. 1000 * 0.1 / 100 = 1 infantry unit is ejected.
The specific infantry units that are recovered are set by Crew in Red Alert and Tiberian Sun. In Red Alert 2 and Yuri's Revenge, each side can have its own survivor infantry with AlliedCrew, SovietCrew, and ThirdCrew.