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Crashable: Difference between revisions
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{{ | {{Flag | ||
|files={{Categ|ini=rules}} | |||
|values={{Values|boolean}} | |||
|default=no | |||
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}} | |||
|yr=yes | |||
|ra2=yes | |||
}} | |||
Defines whether this unit behaves like aircraft when being destroyed when in air. If set to {{f|yes}}, the unit will plummet down and crash to the ground instead of simply blowing up. | |||
UnitTypes with {{f|Crashable|yes}} will not allow passengers to escape even if the unit rests on the ground. | |||
This tag does not apply to [[AircraftTypes]]. | |||
==See also== | |||
* [[BalloonHover]] | |||
* [[JumpJet]] | |||
[[Category:INI Flags]] | |||
[[Category:rules(md).ini Flags]] |
Latest revision as of 22:52, 16 March 2013
Flag: | Crashable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes, VehicleTypes |
Defines whether this unit behaves like aircraft when being destroyed when in air. If set to yes, the unit will plummet down and crash to the ground instead of simply blowing up.
UnitTypes with Crashable=yes will not allow passengers to escape even if the unit rests on the ground.
This tag does not apply to AircraftTypes.