ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Crashable
Jump to navigation
Jump to search
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Flag: | Crashable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes (Ares Only) |
Defines whether this unit behaves like aircraft when being destroyed when in air. If set to yes, the unit will plummet down and crash to the ground instead of simply blowing up.
UnitTypes with Crashable=yes will not allow passengers to escape even if the unit rests on the ground.
Not applicable to AircraftTypes without Ares.
Notes
Ares allows AircraftTypes to use this flag. However, for aircraft generated by Spawns logic, if the spawner unit is destroyed, the spawned aircraft will ignore Crashable=no and be forced to crash instead of exploding mid-air.