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Climb: Difference between revisions
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|files={{Categ|ini=rules}} | |files={{Categ|ini=rules}} | ||
|values={{Values|Float}} | |values={{Values|Float}} | ||
|default=0 | |default=5.0 | ||
|types={{Categ|JumpjetControls}} | |types={{Categ|JumpjetControls}} | ||
|ts=yes | |ts=yes | ||
Line 8: | Line 8: | ||
|hp=yes | |hp=yes | ||
|ets=yes | |ets=yes | ||
| | |ra2obsolete=yes | ||
}} | }} | ||
The vertical climb and descend speed of units which | The vertical climb and descend speed of units which fly using the Jumpjet locomotor. | ||
In Red Alert 2 and its expansion pack, | In Red Alert 2 and its expansion pack, use {{f|JumpjetClimb|link}} and {{f|JumpjetCrash|link}}. |
Latest revision as of 18:22, 4 December 2017
Flag: | Climb |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 5.0 |
Applicable to: | JumpjetControls |
Logic related to Climb, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
The vertical climb and descend speed of units which fly using the Jumpjet locomotor.
In Red Alert 2 and its expansion pack, use JumpjetClimb and JumpjetCrash.