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SprayAttack: Difference between revisions

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Can be set to 'yes' or 'no' and is used to specify that this units Primary= weapon is randomly sprayed around the unit itself rather than fired at a target using the normal rules of a projectile. The effect is that the weapon is fired at a random cell at any one of the 8 standard compass directions from the unit, rather than at the selected target itself. This was intended for the Chaos Drone although it does not get used as the designers opted to make it 'simple deploy' to fire its weapon instead, then made that weapon affect an area around it.<br />
Can be set to 'yes' or 'no' and is used to specify that this units Primary= weapon is randomly sprayed around the unit itself rather than fired at a target using the normal rules of a projectile. The effect is that the weapon is fired at a random cell at any one of the 8 standard compass directions from the unit, rather than at the selected target itself. This was intended for the Chaos Drone although it does not get used as the designers opted to make it 'simple deploy' to fire its weapon instead, then made that weapon affect an area around it.<br />
(Yuri's Revenge Only)
(Yuri's Revenge Only)
{{Bugs}}
*Adding this to Parasite units This will cause strange behavior regarding parasitic units.
The Parasitic unit will attack its target and then reveal itself again It was as if it had been hit by a weapon that had <b><u>{{f|Sonic|yes|Link}} </u></b> on its <u><b>[[warhead]]</b></u>

Revision as of 15:30, 3 July 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SprayAttack
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and is used to specify that this units Primary= weapon is randomly sprayed around the unit itself rather than fired at a target using the normal rules of a projectile. The effect is that the weapon is fired at a random cell at any one of the 8 standard compass directions from the unit, rather than at the selected target itself. This was intended for the Chaos Drone although it does not get used as the designers opted to make it 'simple deploy' to fire its weapon instead, then made that weapon affect an area around it.
(Yuri's Revenge Only)

Bugs/Side-Effects/Unexpected Limitations

  • Adding this to Parasite units This will cause strange behavior regarding parasitic units.

The Parasitic unit will attack its target and then reveal itself again It was as if it had been hit by a weapon that had Sonic=yes on its warhead