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AltPalette: Difference between revisions

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|values={{Values|boolean}}
|values={{Values|boolean}}
|default=no
|default=no
|types={{Categ|Animations}}
|types={{Categ|Projectile}} {{Categ|Animations}}
|ts=yes
|ts=yes
|fs=yes
|fs=yes

Revision as of 00:23, 21 July 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AltPalette
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Projectile Animations


If AltPalette=yes is set on an animation then that animation will use the unit palette instead of the animation palette. However, remappable colours are ignored - they will not be remapped.

Bugs/Side-Effects/Unexpected Limitations

This flag also forces the animation to be always drawn at full brightness, similar to UseNormalLight=yes.

See Also