ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Rotates: Difference between revisions

From ModEnc
Jump to navigation Jump to search
McPwny (talk | contribs)
No edit summary
Testid123 (talk | contribs)
mNo edit summary
 
Line 1: Line 1:
Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so   
Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so   
[[File:Projectilerotation.png]]
[[File:Projectilerotation.png]]
==Nots==
for [[Red Alert]] This tag is used with [[Projectile]] instead.

Latest revision as of 15:00, 23 July 2024

Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so

Nots

for Red Alert This tag is used with Projectile instead.