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CanTargetHouses: Difference between revisions
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Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|TechnoTypes}} |values=TechnoTypes |default=All |ares=yes |aresflag=yes }} Specifies the target that the..." |
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{{Flag | {{Flag | ||
|name={{ | |name={{CanTarget}} | ||
|files={{categ|ini=rules}} | |files={{categ|ini=rules}} | ||
|types={{categ|TechnoTypes}} | |types={{categ|TechnoTypes}} |
Revision as of 08:49, 17 August 2024
Flag: | Template:CanTarget |
File(s): | rules(md).ini |
Values: | TechnoTypes |
Default: | All |
Applicable to: | TechnoTypes |
This flag is part of Ares. Do not use it without Ares installed. |
Specifies the target that the weapon can attack, The default value is all, You can fill in various fields, They are separated by commas, This affects weapon selection, Avoiding warhead sizing rules imposed by the weapon itself, etc., except in certain modified cases.
Values:none,land,water,empty,infantry,units,buildings,all
Nost
- Even though is specified CanTarget=All But if Verses has a specific target It will not actually attack the designated target.