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Specifies the distance, in [[lepton]]s, that the light emitted from this [[BuildingType]] is visible from.
Specifies the distance, in [[lepton]]s, that the light emitted from this [[BuildingType]] is visible from.<br>This is the result of the values ​​that were set.<br>
<b>LightVisibility=100</b> ;1cell<br><b>LightVisibility=300</b> ;equivalent to {{f|CellSpread|2|link}}<br><b>LightVisibility=500</b> ;3x3(9 cells)<br><b>LightVisibility=600</b> ;equivalent to {{f|CellSpread|3|link}}
 


==See also==
==See also==

Revision as of 16:05, 18 September 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: LightVisibility
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 5000
Applicable to: BuildingTypes


Specifies the distance, in leptons, that the light emitted from this BuildingType is visible from.
This is the result of the values ​​that were set.
LightVisibility=100 ;1cell
LightVisibility=300 ;equivalent to CellSpread=2
LightVisibility=500 ;3x3(9 cells)
LightVisibility=600 ;equivalent to CellSpread=3


See also