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DetailMinFrameRateNormal: Difference between revisions
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|values={{values|int}} | |values={{values|int}} | ||
|default=? | |default=? | ||
|special= -1 to - | |special= -1 to -5 | ||
|types={{Categ|AudioVisual}} | |types={{Categ|AudioVisual}} | ||
|ts=no | |ts=no | ||
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}} | }} | ||
If frame rate of the game (in frames per second) drops below this value and no in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.<br> | If frame rate of the game (in frames per second) drops below this value and no in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.<br> | ||
Negative values from -1 to - | Negative values from -1 to -5 will cause [[Animations]] to flicker strangely. (Negative values greater than -5 [[Animations]] Some things will not play) | ||
==Note== | ==Note== | ||
It is recommended to use <b>DetailMinFrameRateNormal=0</b> no matter how slow your game is. But those animations will play smoothly. | It is recommended to use <b>DetailMinFrameRateNormal=0</b> no matter how slow your game is. But those animations will play smoothly. |
Revision as of 12:28, 30 September 2024
Flag: | DetailMinFrameRateNormal |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Special Values: | -1 to -5 |
Default: | ? |
Applicable to: | AudioVisual |
If frame rate of the game (in frames per second) drops below this value and no in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.
Negative values from -1 to -5 will cause Animations to flicker strangely. (Negative values greater than -5 Animations Some things will not play)
Note
It is recommended to use DetailMinFrameRateNormal=0 no matter how slow your game is. But those animations will play smoothly.