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Difference between revisions of "DominatorAmbientChangeRate"

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{{DeeZireInclusion}}<br />
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{{Flag
Time, in minutes, between ambient light recalculations when a Super Weapon with Type=PsychicDominator is activated.  Its useful to use this if your map features lighting transitions, to make sure the effect still looks right if its triggered during one of those transitions. (Yuri's Revenge only)
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|name={{PAGENAME}}
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|files={{Categ|Maps}}
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|values={{values|float}}
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|types={{Categ|Lighting}}
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|yr=yes
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}}
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Time, in minutes, between ambient light recalculations when a Super Weapon with {{f|Type|PsychicDominator|link}} is activated.  Its useful to use this if your map features lighting transitions, to make sure the effect still looks right if its triggered during one of those transitions. (Yuri's Revenge only)

Latest revision as of 11:34, 15 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DominatorAmbientChangeRate
File(s): Maps
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: Lighting


Time, in minutes, between ambient light recalculations when a Super Weapon with Type=PsychicDominator is activated. Its useful to use this if your map features lighting transitions, to make sure the effect still looks right if its triggered during one of those transitions. (Yuri's Revenge only)