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Difference between revisions of "ExpSpread"
From ModEnc
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− | {{ | + | {{flag |
− | Specifies the cell damage spread per 100 damage points for exploding object types (if they have Explodes | + | |name={{PAGENAME}} |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values={{Values|signed integers}} | ||
+ | |default=? | ||
+ | |types={{categ|CombatDamage}} | ||
+ | |ra=yes | ||
+ | |cs=yes | ||
+ | |am=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | Specifies the cell damage spread per 100 damage points for exploding object types (if they have {{f|Explodes|yes|link}} set). |
Latest revision as of 12:51, 19 October 2024
Flag: | ExpSpread |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | ? |
Applicable to: | CombatDamage |
Specifies the cell damage spread per 100 damage points for exploding object types (if they have Explodes=yes set).