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UnitsCostBonus: Difference between revisions

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{{Flag
{{Flag
|values={{Values|floats}}
|values={{Values|floats}}
||default=1
||default=1.0
|types={{Categ|BuildingTypes}}
|types={{Categ|BuildingTypes}}
|yr=yes
|yr=yes

Revision as of 05:59, 2 January 2025

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Flag: UnitsCostBonus
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: BuildingTypes


UnitsCostBonus specifies a multiplier to the adjusted cost1 of VehicleTypes for the player that controls the BuildingTypes for which this flag is set. That BuildingType must also have FactoryPlant=yes set for the multiplier to take effect.

Footnotes

1 Adjusted cost is the Cost of the unit after all other multipliers.