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LeaveBioReactorSound: Difference between revisions
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{{ | {{Flag | ||
Default sound to play when a unit leaves a | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values=Strings (names of [[Sound]]s) | |||
|default=none | |||
|types={{categ|AudioVisual}} | |||
|yr=yes | |||
}} | |||
Default sound to play when a unit leaves a [[BuildingTypes]] with {{f|InfantryAbsorb|no|link}} or {{f|UnitAbsorb|no|link}} set. Can be any sound as defined in the SOUND.INI file.<br /> | |||
(Yuri's Revenge Only) | (Yuri's Revenge Only) |
Revision as of 16:28, 16 January 2025
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Flag: | LeaveBioReactorSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | none |
Applicable to: | AudioVisual |
Default sound to play when a unit leaves a BuildingTypes with InfantryAbsorb=no or UnitAbsorb=no set. Can be any sound as defined in the SOUND.INI file.
(Yuri's Revenge Only)