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ElitePrimary: Difference between revisions
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This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state. | This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state. | ||
Revision as of 01:11, 18 January 2025
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Flag: | ElitePrimary |
File(s): | Rules(md).ini |
Values: | Strings (Names of Weapons) |
Default: | none |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
This flag specifies the weapon which replaces the object's Primary= weapon when the object reaches "Elite" state.