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RepairBridgeSound: Difference between revisions
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{{ | {{Flag | ||
This specifies the sound to make when a bridge is repaired by an | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values=Strings (names of [[Sound]]s) | |||
|default=none | |||
|types={{categ|AudioVisual}} | |||
|yr=yes | |||
}} | |||
This specifies the sound to make when a bridge is repaired by an [[InfantryTypes]] with {{f|Engineer|yes|link}} set entering an adjacent BuildingType with {{f|BridgeRepairHut|yes|link}} set. Can be any sound as defined in the SOUND.INI file.<br /> | |||
(Yuri's Revenge Only) | (Yuri's Revenge Only) |
Revision as of 14:15, 24 January 2025
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Flag: | RepairBridgeSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | none |
Applicable to: | AudioVisual |
This specifies the sound to make when a bridge is repaired by an InfantryTypes with Engineer=yes set entering an adjacent BuildingType with BridgeRepairHut=yes set. Can be any sound as defined in the SOUND.INI file.
(Yuri's Revenge Only)