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HalfDamageSmokeLocation2: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
The offset, in pixels, that a second smoke type particle system is displayed on this BuildingType when it is damaged to the extent that its health bar is yellow. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the unit.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{values|intlist|X,Y,Z}}
|default=0,0,0
|types={{categ|BuildingTypes}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
}}
The offset, in pixels, that a second smoke type particle system is displayed on this [[BuildingTypes]] when it is damaged to the extent that its health bar is yellow. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the unit.

Revision as of 10:40, 5 February 2025

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Flag: HalfDamageSmokeLocation2
File(s): Rules(md).ini
Values: Comma-separated list of integers. (Limited to: X,Y,Z)
Default: 0,0,0
Applicable to: BuildingTypes


The offset, in pixels, that a second smoke type particle system is displayed on this BuildingTypes when it is damaged to the extent that its health bar is yellow. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the unit.