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DestroyParticleSystems: Difference between revisions

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Testid123 (talk | contribs)
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Line 2: Line 2:
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|files={{Categ|ini=rules}}
|types={{Categ|TechnoTypes}}
|types={{Categ|Technoes}}
|values={{Categ|ParticleSystems}}
|values={{values|stringlist|[[ParticleSystems]] IDs}}
|default=none
|default=none
|ra2=yes
|ra2=yes

Latest revision as of 10:51, 14 February 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DestroyParticleSystems
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: ParticleSystems IDs)
Default: none
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies the ParticleSystems to be displayed when this object is destroyed. Does not appear to work although this has not been tested on all object types.