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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{values|boolean}} | |||
|default=no | |||
|types={{Categ|Warheads}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies whether or not this [[warhead]] should immediately destroy any [[LandTypes|ice]] that it hits. Compare this with warheads with {{f|Wall|yes|link}}, which can damage ice, but do not destroy it unless the ice is already cracked. {{f|Fire|yes}} allows the warhead to bypass this step and instantly destroy even non-cracked ice, regardless of [[IceStrength|ice strength]]. | |||
== Note == | |||
This flag instantiates a call for {{tt|FIRE3.SHP}} which is not present in Red Alert 2. | |||
== See Also == | |||
* [[Wall]] | |||
* [[Sparky]] | |||
* [[IceStrength]] |
Latest revision as of 14:08, 2 March 2025
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Flag: | Fire |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Warheads |
Specifies whether or not this warhead should immediately destroy any ice that it hits. Compare this with warheads with Wall=yes, which can damage ice, but do not destroy it unless the ice is already cracked. Fire=yes allows the warhead to bypass this step and instantly destroy even non-cracked ice, regardless of ice strength.
Note
This flag instantiates a call for FIRE3.SHP which is not present in Red Alert 2.