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IsAnimDelayedFire: Difference between revisions
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Is there a pre-animation before the building fires, such as the original Prism Tower and Tesla Coil, with the pre-animation specified by [[SpecialAnim]]. When the <tt>SpecialAnim</tt> is played, [[ActiveAnim]] is removed, and switches back only after firing. | Is there a pre-animation before the building fires, such as the original Prism Tower and Tesla Coil, with the pre-animation specified by [[SpecialAnim]]. When the <tt>SpecialAnim</tt> is played, [[ActiveAnim]] is removed, and switches back only after firing. | ||
With the presence of such an active animation state, <tt>ActiveAnim | With the presence of such an active animation state, <tt>ActiveAnim</tt> becomes the idle animation state. | ||
==See Also== | ==See Also== |
Revision as of 00:05, 16 April 2025
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Flag: | IsAnimDelayedFire |
File(s): | Art(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes |
Is there a pre-animation before the building fires, such as the original Prism Tower and Tesla Coil, with the pre-animation specified by SpecialAnim. When the SpecialAnim is played, ActiveAnim is removed, and switches back only after firing.
With the presence of such an active animation state, ActiveAnim becomes the idle animation state.