ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

MoveFlash: Difference between revisions

From ModEnc
Jump to navigation Jump to search
ATHSE (talk | contribs)
add ares to note
ATHSE (talk | contribs)
link simpler
Line 16: Line 16:


== Notes ==
== Notes ==
This effect is a standard {{Categ|Animations}} entity, thus [[Ares]] can utilize it in logic functions like {{f|MakeInfantry|int|link}}, but will lose houses affiliation during the process.
This effect is a standard {{Categ|Animations}} entity, thus [[Ares]] can utilize it in logic functions like [[MakeInfantry]], but will lose houses affiliation during the process.

Revision as of 18:47, 19 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MoveFlash
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: null
Applicable to: General (RA2/YR) / AudioVisual (TS/FS)


Specifies the animation that gets played when you order your units to move to a certain cell.

Notes

This effect is a standard Animations entity, thus Ares can utilize it in logic functions like MakeInfantry, but will lose houses affiliation during the process.