ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

MoveFlash: Difference between revisions

From ModEnc
Jump to navigation Jump to search
DeathFish (talk | contribs)
m It exists in game.exe
m Adding revision category for pages potentially improperly "converted".
Tag: Reverted
Line 17: Line 17:
== Notes ==
== Notes ==
This effect is a standard {{Categ|Animations}} entity, thus {{yr}} can utilize it in logic functions like [[MakeInfantry]], but will lose houses affiliation during the process.
This effect is a standard {{Categ|Animations}} entity, thus {{yr}} can utilize it in logic functions like [[MakeInfantry]], but will lose houses affiliation during the process.
[[Category:Review for fake conversion and revert if necessary]]

Revision as of 19:44, 20 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MoveFlash
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: null
Applicable to: General


Specifies the animation that gets played when you order your units to move to a certain cell.

Notes

This effect is a standard Animations entity, thus Yuri's Revenge can utilize it in logic functions like MakeInfantry, but will lose houses affiliation during the process.