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TickTank

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Revision as of 11:50, 18 October 2023 by Crimsonum (talk | contribs) (New info + formatting changes)
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Flag: TickTank
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: BuildingTypes


This flag acts similar to Artillary and IsJuggernaut as they control the direction a unit will turn to before deploying into a structure. When enabled on a building, any unit that deploys into said building will turn to face east (bottom-right) before deploying.

Bugs/Side-Effects/Unexpected Limitations

Hardcoded AI behavior

Although generally useful, it is worth noting that this flag affects the deployer unit behavior when AI-controlled. Whenever the unit that can deploy into this structure engages with an enemy vehicle or an armed defensive structure, it will deploy, if able.

Hardcoded theater-specificity

If the building has a turret, the building's art entry requires NewTheater=yes, else the turret won't show. This in turn requires that the building shape files are found in theater-specific MIX files.