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IonCannonWarhead
Flag: | IonCannonWarhead |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Warheads) |
Default: | none |
Applicable to: | CombatDamage |
Specifies the warhead used by a Super Weapon with Type=IonCannon. Several hardcoded behaviors will also apply to this warhead regardless of how it is used:
- The game will always draw the last animation from the SplashList when this warhead hits a water tile.
- It will ignore DestroyableBridges=no and the BridgeStrength value, and thus, immediately destroy any bridge it hits.
Notes
The game automatically adds the warhead specified here to the warhead list.